Task

Task is the most important component of New World, and serves the primary and fundamental practical purpose of New World System.

Each connection comes along with one major task, allowing all members to solve the given objectives to bring back the key result to members' home world (In New World System, members' home world are called target worlds).

Create a Task
Based on the rules of Interfere Protocol and Dynamic Balance Protocol, the objectives of a task must be beneficial to target worlds and capable of creating the key result. And the key result should remain its availability after these members disconnected from the New World System.

The key result is taken as the final reward once the task is solved by any character member, and the process to create the corresponding result would be logged in the server for handling the similar situation in future.

If we treat the issues from target world a disease, creating a task is like create a possible recipe of this antidote, and selected members are asked to proceed the process in New World.

Objectives of a Task
In order to put the task into practice, the objectives of the task must be able to be "explored", "executed", and most importantly "finished".

For example, in the connection project "Into New World", the task is aimed for analyzing the commonality of alien enemies that threaten the planet Earth again and again.

The character member alliance of spiritualized warship girls and Protosses were responsible of defeating the fierce foe, "the Abyssals". Servers of New World System recorded the process until either side of forces were defeated or a truce were called.

For warship girls, the objective is to defeat the enemies, who threaten the prosperity of the planet Earth, and the key result is the alien assistance from Protoss.